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Community Tips & Tricks • Creating Scalable Skins

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Why? I mean what does represent the 0.025 and what the Sqrt(#SCREENAREAHEIGHT#), because I can't realize right now?
0.025 is the zooming factor I'm using.
I'm also using #SCREENAREAHEIGHT# so the skin adapt to the screen height (like when you're using a vertical fov in games)
I'm using Sqrt(#SCREENAREAHEIGHT#) because I want the skin to be bigger on 4K screen compared to it's size on 1080p screen, but not 2x bigger ; only a bit bigger.

Statistics: Posted by Smurth — Today, 6:37 am — Replies 7 — Views 3400



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